Author Archives: Fiqhy Bismadhika

InSyst Project – Week 8

Intelligent System FP – 08/01/2020 update In last week, we already made a function that generates every possible moves including each move’s heuristic values for the AI, by the time this eight post published, we have finished the mini-max algorithm and improved the possibilities generator speed by using alpha-beta pruning.

InSyst Project – Week 7

Intelligent System FP – 19/12/2019 update In the seventh week of our work in doing the Intelligent System final project, we made the move or turn generator for the AI. The AI will use this generator function to generate every possible move for the player and the opponent. The generate function will produce sets of […]

InSyst Project – Week 6

Intelligent System FP – 12/12/2019 update In this sixth post, we implemented how the AI in our Connect 4 game will generate their own heuristic value of each column in the board, in which the AI will use to determine which column is the best to insert the disk. We made the function of the […]

InSyst Project – Week 5

Intelligent System FP – 05/12/2019 update In the previous post, we explained that the game has no winner jut yet. To remedy this, we implemented a function that checks other indices for similar disks. The function works by determining whether the last inserted disk and the other indices surrounding it results in a four in […]

InSyst Project – Week 4

Intelligent System FP – 28/11/2019 update In the forth week, we managed to make the board to be filled with each player’s disk. In this case, there are player one and player two, in which the disks will replace the zeroes. The function will keep checking whether if the index contains a zero or other […]

InSyst Project – Week 3

Intelligent System FP – 21/11/2019 update At the third week meeting, our group had taken the first step in creating the Connect 4 game. We arranged how the data and its container would be placed and presented. The data will be inserted into an array that simulates columns and rows as in the game. For […]

InSyst Project – Week 2

Intelligent System FP – 31/10/2019 update The second discussion group has taken place. For our AI Connect Four, we will use the Mini-Max algorithm. Because, the algorithm is suitable for decision making to find the optimal move in a board game such as Connect Four. However, Mini-Max can be considered slow because at each turn, […]

InSyst Project – Week 1

Intelligent System FP – 24/10/2019 update This is the first update for the Intelligent System Final Project. Group members: Arkaan, Farras, Fiqhy In our first group meeting, we discussed what project that needs a machine learning capability and suitable to be the final project for Intelligent System course. The term AI is widely applied in […]

K-means and Apriori

Intelligent System – Week 5 (UNFINISHED) In this post, is written my understanding of unsupervised learning through observation: Clustering. The clustering technique in this post will use K-means and Apriori algorithms. Also, both the exercise and assignments of week five are uploaded here. Assignment : Question -> Exercise for K-Means Answer -> K-MEANS(assignment) Exercise       : […]

DNS Spoofing with Ettercap

What is DNS Spoofing? DNS spoofing is a part of computer hacking in which searched domain names are diverted to some other incorrect IP address due to which the traffic of the victim’s system is diverted to attacker’s system. Using DNS spoofing poison is injected into the address resolution protocol of the victim. Consider that […]